Changelog

What's new at Spoak

Welcome to Spoak’s official changelog! Your place to track all the latest features, improvements, and fixes as we constantly build and improve the platform.
2026-02-10
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Added

Automatically add scenery behind windows

Windows now include a flow to automatically add scenery behind them instead of adding as a separate flow.

2026-02-10
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Changed

Quick Replace for Doors & Windows

Door and window assets now include a quick replace CTA in the top toolbar.

  • Swap doors and windows without deleting and re-adding.
  • Keeps placement and alignment intact while replacing.

‍

2026-02-10
·
Added

Perspective Panel Now Supports Groups & Multi-Select

You can now use the Perspective panel with grouped objects and multi-selected objects in Viz.

  • Adjust perspective across multiple items at once.
  • Works with grouped elements without needing to ungroup.
2026-02-09
·
Added

Magic Door & Magic Window Are Live

You can now use Magic functionality with doors and windows in Viz.

  • Use Magic Edit on stock doors and windows.
  • Or Magic Create a brand-new door or window from scratch.
  • Makes customizing architectural elements faster and more flexible.

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2026-02-09
·
Fixed

Faster My Things Loading in Viz

We improved how My Things loads and displays in Viz for a smoother browsing experience.

  • Faster loading when opening My Things.
  • Smoother scrolling and navigation.

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2026-02-02
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Changed

Revamped Mobile Editing Experience

We shipped a set of mobile UX improvements to make mobile designing in Viz smoother, faster, and easier.

  • More intuitive editing controls on mobile.
  • Cleaner navigation and improved tap targets.
  • A noticeably better overall mobile design experience.
2026-01-29
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Added

Double-Click to Select Items Inside a Group

You can now double-click on a group to select an object inside the group.

  • Faster selection without ungrouping.
  • Makes editing grouped objects much easier.
2026-01-28
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Changed

Updated Door Assets in Room Viz

We refreshed the door asset library in Room Viz to improve quality and consistency.

  • Removed and replaced several low-quality door assets.
  • Cleaned up near-duplicate door options for easier browsing.
  • Door assets now have tighter trimming for cleaner placement.
  • Updated naming for a more consistent, scannable library.
  • Added a handful of new door assets.
2026-01-27
·
Changed

Smarter Manual Paint Behavior

When editing an object’s paint, Viz will now automatically open Manual mode if you’ve already applied any manual paint to that object.

  • Saves time when revisiting painted objects.
  • Makes it clearer which paint mode is currently active.
  • Reduces extra clicks when refining manual paint work.
2026-01-27
·
Fixed

Architecture Focus Mode Bug Fixes

We fixed a few small issues with the new Focus Mode for Architecture & Fixtures.

  • More reliable toggling and behavior while editing.
  • Smoother experience when placing and adjusting architectural elements.
  • Improved overall stability for Focus Mode workflows.